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Left 4 Dead: Crash Course

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Left 4 Dead: Crash Course
80
6.0 User Score:

Generally favorable reviews

Based on 5 critic reviews
How did we calculate this?

Based on 62 votes
Read user comments
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Game Info

Publisher: Valve Software / Electronic Arts

Developer: Valve Software

Genre(s): First-Person Shooter, Action

Players: 8

ESRB Rating: M (Mature)

Release Date: September 29, 2009

Summary

(Downloadable Content) Left 4 Dead's latest DLC delivers an all-new single-player, multiplayer and co-operative gameplay experience, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale. At the finale of No Mercy, our four Survivors fought their way to the rooftop of Mercy Hospital, where they were flown away to safety in a helicopter. Crash Course continues the story moments later, taking our heroes from a fiery helicopter crash in the outskirts of Riverside to the escape vehicle that will lead them to the events in Death Toll. While containing both Survival maps and a Co-operative Campaign, one of the primary goal of Crash Course is Versus mode. Crash delivers a complete, streamlined Versus mode experience in just 30 minutes. A recharge timer for infected teammates has also been added, so you can better coordinate your attacks. Item spawn behavior has changed for more balanced gameplay. [Valve]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

ImpulseGamer

“Crash Course” small campaign that it is, is extremely satisfying, gibing hints of some new visuals and design elements to come for the series.

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80

IGN

Crash Course doesn't change the basic nature of Left 4 Dead, but like most good content packs delivers a jolt of energy into an existing gameplay formula. It's something any fan of the original is sure to appreciate, and caters to people who don't have the time to invest in a full Versus playthrough on one of the original campaigns.

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80

Meristation

The expansion of Left 4 Dead is just that, an expansion. This is a new campaign, more than two episodes in the case of PC users, is free. A good initiative to spur even more arousing interest in Left 4 Dead 2.

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80

GameDaily

It's a decent update featuring more the same.

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71

3DJuegos

More Zombies and action for Left 4 Dead, but it’s hardly recommendable in Xbox 360 because of its high cost.

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What Our Users Said

The average user rating for this game is 6.0 (out of 10) based on 62 User Votes

Note: User votes are NOT included in the Metascore calculation.

J. V. gave it an8:
Even though the campaign was too short, i enjoyed every minute. BTW you can't blame the campaign for the A.I. it just doesn't work that way... and about the racist remark: IT'S CALLED A JOKE... it doesn't necessarily express the views of the developers, it might just be a humorous remark.

Pa Thetic gave it a2:
This is a really pathetic attempt at Valve trying to appease the Left4Dead community. Everyone knows support will be non-existent once L4D2 is released. to being, all the L4D1 maps are characterized by very linear and narrow paths, which helps special infected set up ambushes. crash course is the complete opposite formula with very wide, expansive environment. The intial release for crash course (CC) was riddled with bugs (uber item spawns), jesus closets where SI cannot enter, buggy mini gun, etc. the whole campaign is just a random mess. they even ignored the community and clipped off rooftops AGAIN after the complaints for the nerfed death toll and dead air campaigns. lets not mention how horribly imbalanced (in favor of survivors) with the finale. what's ironic is within this patch they included charge meters for special infected, a suggestion that was made in the L4D forums. with the recent announcement of the "scavanger' gameplay mode, yet another idea borrowed from the L4D forums....why do they ignore the most common and frequent suggestions from the forums, namely, FIXING THE BUGS THAT HAVE BEEN PRESENT SINCE ITS RELEASE? simply put, this hashed up piece of crap campaign, if indicative of future valve projects (due to EA influence), will be valve's undoing. Thanks for charging a full game price, for what can be considered content similar to an extended demo.... the half-life:uplink demo even rivals the content released for L4D.

cyrus m gave it an8:
The PC addition of L4D is fine. This is a good change from the original four campaigns. It took several attempts in expert to finish it (that's with a good team). There is no other game the provides this level of dread and anticipation. The music is a unique warning that danger is looming and gives players just enough time to make them run to the nearest corner. It's just a little sad when you have people play the game for enough time to kill all the survivors and then they leave.

Andrew S. gave it a4:
It is a well constructed piece of scenery, and a rather interesting final setpiece typical of Valve. But it is seriously at most 35 minutes long, I'm not going to take this half-baked effort from Valve.

Lee W gave it a1:
A fifteen minute add-on to a game that was already priced at fifty dollars for two hours of gameplay. Nothing new is added in terms of guns, graphics, or gameplay more than a different path to follow. Your teammates are still dumb, and the best part is when you find the getaway truck which is on supports and you go under it, you die instantly.

Peter gave it a10:
It's a *free* bonus. There is nothing to complain about for the PC version! It costs nothing! It should not even be reviewed here because it is technically an update for an already existing title--it is not an expansion (for the PC). There is nothing wrong with this upgrade. It fixes some minor issues (as would be expected), and it even adds some new fairly significant content. What could there possibly be to complain about?

Andrew M gave it an8:
While this DLC doesn't have seem quite as inventive as the original campaigns, it does fill a much needed gap in the L4D roster. Rumors that somehow it changes gameplay mechanics (Such as bot AI, alters your other L4D files) are baseless and ridiculous. However, it does seem to be nothing more than a bone tossed the fans who are angry about L4D2. Nevertheless, a decent add-on, and only benefits the (now) series.

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